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Nov 2025 3D Visualization

Car Reveal Video

Tools
BlenderPremiere Pro

I was tasked with creating a short cinematic video for a concept car. To create this video I used Blender for texturing, lighting and rendering the car model. I also used Adobe Premiere Pro and Adobe After Effects for editing.

Process

Topology & Preprocessing

Topology & Preprocessing

The model was exported from a parametric modelling tool, so the topology was not optimized for 3D animation and every part was exported as a seperate body with a numbered name. In addition, the car model had no panel gaps which made it look silly. Therefore, before I could create the scene I had to preprocess the model by retopologizing it and creating object collections.
Materials, Texturing & Lighting

Materials, Texturing & Lighting

The car model was exported with a basic plastic material, which is not very realistic for a car. I had to create realistic materials for the car model using Blender's shader editor. I used a reference wrap and wheel rims available to me in person to create the car materials. I used a combination of procedural textures and image textures to create realistic materials for the car model. After the materials were finalized I've set up a lighting setup with constraints and drivers for easy adjustment.
Animation & Camera

Animation & Camera

Now that I had a base scene, I copied it for each shot so I can have different animations and camera movements for each shot. For every movement I started by setting up rough keyframes, then i used the graph editor to fine-tune the movement and make it look smooth and natural. I also set up a camera controller to allow me to create more accurate and complex camera movements.